### Bedroll
id=xx
name=Bedroll
group=stuff
icon=gfx\BedrollIT.bmp
model=gfx\BedrollIT.b3d
mat=dust
weight=3500
scale=1.25
info=a comfortable bedroll. i can setting this and maybe seasoning something...?
healthchange=0

### Campchair
id=xx
name=Campchair
group=stuff
icon=gfx\CampingchairIT.bmp
model=gfx\CampingchairIT.b3d
mat=dust
weight=3500
scale=2
info=what a discomfortable!
healthchange=0

### Marshimellow
id=xx
name=Marshimellow
group=Food
icon=gfx\Marshimellow.bmp
model=gfx\Marshimellow.b3d
scale=1
mat=dust
weight=100
info=softy candy. let's stcik and toasting.
script=start
	on:eat {
		process "eating",1000;
		eat 5,10,0,1;
	}
script=end

### Stickmarshimellow
id=xx
name=Stickmarshimellow
group=Food
icon=gfx\Stickmarshimellow.bmp
model=gfx\Stickmarshimellow.b3d
scale=1
mat=dust
weight=250
info=a sticked marshimellow.
script=start
	on:eat {
		process "eating",1000;
		eat 5,10,0,1;
	}
script=end


### toastedmarshmellow
id=xx
name=toastedmarshmellow
group=Food
icon=gfx\toastedmarshmellow.bmp
model=gfx\toastedmarshmellow.b3d
scale=1
mat=dust
weight=225
info=it's golden marshimellow. but so hot.
script=start
	on:eat {
		process "eating",1000;
		eat 7,15,2,2;
	}
script=end