Hello , long time no see. This time, I made Overpass, from CSGO made for CS2D (adaptated)
note these maps are made to be competitive, if you are not a competitive player please don't judge the "tactical view", unless you really understand it, thanks
Made between 30th of August and 5th of September. Big map, made for 5vs5. My most detailed map til' this day.
Hope you enjoy, leave a like if you feel like it, comment what you would like to see next or you would change about this map!
Don't re-upload or edit, for any issue contact me via PM.
I noticed just now how I could change some parts of this map to make it more playable and similar to the original at the same time, but mostly won't do it since I really don't play CS2D anymore and the competitive scene is pretty much gone.
@ Gaios: that's valid I guess
@ d1namic I doubt I will be making maps anymore, competitive scene is pretty much dead and this take me a lot of time to archieve nothing really. Thanks for the feedback.
Rainoth you're right, the main problem I have as a map creator is my lack of knowledge in making any kind of gfx, I'm just starting to learn how to use paint.net, as soon as I master it, this shouldn't be a problem anymore.
Masea Yes, I tend to forget this, thanks for the advice, I will keep it in mind!
It must be said that when you take screenshots, please try to increase your graphics settings to max since CS2D wouldn't strain your PC anyhow. This could make a better approach for people who'll see it.
Looks great. Very nice quality and attention to detail. There's a couple spots with longer "corridors" on the left side of the map but they're hardly a problem.
The only thing I'd change is the walls. When two different tile frames meet on the outer edges of the map, it looks weird. Well, I don't know if you could try tile-blending or maybe hide it with a tree or something but that's just what I noticed.