Here's my first model - a bat, and the bats nest.
His behavior is exactly like behavior of birds. Just slowly fly over the map. In his nest you can find 10 worms everyday, so it can even be a food source for a moment.
If i may, i beg for constructive opinions. I'm still newbie in modeling and scripting, and still have much to learn.
The bat cannot move his wings yet, but I'll fix it soon.
If you want, you can use my model (if you think it's good enough
Just mention me in the authors
Thank you
Here's the code for it. I give it here, for no problems with replacements:
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### Bat id=197 name=Bat group=animal icon=gfx\bat.bmp model=gfx\bat.3ds colxr=18 colyr=14 scale=0.20 behaviour=lowbird health=50 speed=2 turnspeed=2 ani_move=1,10,1 ani_die=11,16,1 loot=11,1 loot=96,1 script=start 	on:kill { 		event "iskill_hunt","global"; 	} script=end
Unpack it to gfx\bat, because for some reasons name of texture for the bat has the same name as texture for animated Deer of Lion_hearted. Sorry for that, but that was only image file i had near. I hope you'll not blame me for that
Please report me any bugs and objections you have to my model. I need to know what's wrong with it.
Have fun!
and sorry for my english
Approved by Seekay
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