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old Apfelbrot's de_pyram

Apfelbrot
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Hello and welcome to de_pyram.

This is a small and tiny bomb defuse map.
To improve the balancing, I added a dyn wall to the T-spawn exits which will open 4 seconds after round start. Also changed one minor thing.

> Map works surprisingly well with bots.

∗ I slightly edited some of the tiles, all credits belong to the original creator of con_egypt.bmp.

• First picture shows the map with lights turned on,
• second picture shows the map with lights turned off,
• third picture shows the map with some tactical information things (spawn areas, distances - just noticed: the grey distance (b-spot - b-spot) is 40, picture is wrong at that point),
• fourth picture is a random screenshot
• and the fifth picture is a random screenshot taken while testing the map with bots.
edited 3×, last 12.01.13 02:37:54 pm
Approved by Leiche

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26 kb, 477 Downloads

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Time
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nais.
I like it!

old

Yates
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@user Apfelbrot: If you give me GOOD maps I can create a server with each map using its own gamemode. Easy as fuck.
I like it!

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Apfelbrot
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Thanks a lot.
@user Yates: That would be great!
@user Horazont: just imagine you're inside a pyramid or something

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Raisun
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Nice. Especially with lights.
I like it!

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Yates
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Looks very cool, you know, I should start hosting a server which you can submit and play your own maps on.
I like it!

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Horazont
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Didn't know that sand in egypt was so dark,but yea.
I like it!
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