Most of the Magicka rules apply here. For example, if you're wet you won't be able to use electricity.
Controls
Elements:
"1" Fire
"2" Water
"3" Cold
"4" Electricity
"R" Beam
"F" Life
"G" Earth
"H" Shield
Right mouse button Use of magic
Left shift + Right mouse button Using magic around the player
Middle mouse button Using magic on yourself
Space Using special magic
Left Ctrl Menu with items (replacement for keyboard shortcuts)
"1" Fire
"2" Water
"3" Cold
"4" Electricity
"R" Beam
"F" Life
"G" Earth
"H" Shield
Right mouse button Use of magic
Left shift + Right mouse button Using magic around the player
Middle mouse button Using magic on yourself
Space Using special magic
Left Ctrl Menu with items (replacement for keyboard shortcuts)
Settings
Settings in Magicka_setting.lua
More
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black_list_mister_magicka = {} for i = 1, 32 do 	black_list_mister_magicka[i] = 0 end function black_list_mister_magicka.ADD(id) --<<use these functions if you want to make the player unable to use magic 	black_list_mister_magicka[id] = 1 end function black_list_mister_magicka.REMOVE(id)--<< 	black_list_mister_magicka[id] = 0 end MAGICS_LIST = {} function AddMagic(func,tabl) 	MAGICS_LIST[#MAGICS_LIST+1] = {func,tabl} end --=================================================== ------------------------------ BOT_CAN_MAGICKS = 1 -- 1 bots can use magic. 0 no AGGRESSIVE_MAGIC_BOTS = 50 -- How often do bots use magic (0 rarely. 100 or more often) -------------------------------- --create a function with your script function Exzample(id) --gives only player id 	parse('explosion '..player(id,'x')..' '..player(id,'y')..' 96 100 '..id) 	damage_system(id,0,9,99999,0) end ------------------------------ --then use AddMagic --The first parameter is a function, the second parameter is a combination to activate this function AddMagic(Exzample,{1,1,5,1,1}) -- -- 1 fire 2 water 3 cold 4 lightning 5 arcane 6 life 7 earth 8 shield 9 steam 10 ice 11 poison ------------------------------ --======================================================= MAGICA_ON_NOW = 1 -- 1 on 0 off magicka FrenndlyFaer = 1 -- friendly damage controlMouse = 0 -- when using spells, if the player changes fov or moves, the spell is automatically canceled Experement_klav = 1 -- keyboard shortcuts bind. The default is: 1 2 3 4 R F G H. If 0 then the menu appears on the ctrl key new_damage = 1 -- Intercept normal damage and convert it to physical damage. cancels damage. 0 disables Sheld_blokator = 0 -- if 1 then the spell of the outer shield will be under the restriction for a certain time. 0 off Sheld_times = 300 -- External shield time limit in fps (5 sec) -- GAME_MODE_MAGICKA = 1 -- 0 is a sandbox mod no restrictions on the use of spells. 1 includes restriction. Times_blockers = {} -- 1 fire 2 water 3 cold 4 lightning 5 arcane 6 life 7 earth 8 shield 9 steam 10 ice 11 poison Times_blockers[1] = 60 -- each ball one second (60 fps) to element Times_blockers[2] = 60 Times_blockers[3] = 60 Times_blockers[4] = 60 Times_blockers[5] = 60 Times_blockers[6] = 60 Times_blockers[7] = 60 Times_blockers[8] = 300 Times_blockers[9] = 60 Times_blockers[10] = 60 Times_blockers[11] = 60 key1 = "mouse2" key2 = "mouse3" key3 = "leftshift" key4 = "space" -- activation Special spells key5 = "leftctrl" -- Menu (If Experement_klav disabled) K_key1 = "1" K_key2 = "2" K_key3 = "3" K_key4 = "4" K_key5 = "R" K_key6 = "F" K_key7 = "G" K_key8 = "H" hudtxtid_magicka1 = 0 -- The only hud ---- addbind(key1) addbind(key2) addbind(key3) addbind(key4) addbind(key5) parse('mp_hudscale 1') if FrenndlyFaer == 1 then 	parse('mp_teamkillpenalty 0') end if Experement_klav == 1 then 	addbind(K_key1) 	addbind(K_key2) 	addbind(K_key3) 	addbind(K_key4) 	addbind(K_key5) 	addbind(K_key6) 	addbind(K_key7) 	addbind(K_key8) end
Now bots can also use magic.
edited 8×, last 31.05.22 07:26:26 pm
Approved by DC
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