I already wrote a small Python script for that, and a pair of functions to decode the stats using Lua (http://www.unrealsoftware.de/forum_posts.php?post=271906&start=0#post272054), but not everyone has Python installed or wants an implementation in Lua.
So I wrote the same thing in C, resulting in a tiny application of only 11 kB (of which 2kB icon). All you have to do is unzip the executable in your CS2D folder and double click it. A new file will then be created (sys/stats/userstats_processed.txt) in which you can find all statistics in a nice 'table'.
Just to be sure, I ran it through an online virus scanner:
http://www.virustotal.com/file-scan/report.html?id=40c72c76d4fc9b21e72e38387f36d3fabc2dd64b85880254111242ace2bd60ba-1317409823
Let me know if something doesn't work as supposed
Approved by Infinite Rain
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