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Changelog:
Spoiler
Changelog has written
Object (supply crates, fire) sync problems (finally?!)
"Too many projectiles" error after several game sessions
"playerstate" didn't work properly when called multiple times at same frame
Missing sound effect when stones from "Stoning"-weapon hit water
Weapon menu also changed when mousewheel was turned while game was suspended
It was possible to throw grenades into close players/terrain
Missing friction for grenades rolling over even terrain
You now ALWAYS get NO damage when falling on other players
Blood amount setting did not work properly
First turn player randomness was not correct
Multiple teams: Players were able to move only one of their teams per round
Stats displayed wrong match duration
Some Lua tweaks/optimizations
Balancing: Some weapon damage/amount/availability values changed
M/P toggle minimap/playerarrows now. You don't need to keep them pressed!
Supply crate fallspeed now depends on map height (high maps -> faster)
Supply crates will not be dropped directly over players
Supply crates will not be dropped over water
hudtimer now ranges from 1 to 10 instead of 0 to 9
Grenade timers now range from 1 to 10 seconds
Chat input will not be deleted when switching between lobby and game
You now also see the stats screen when the game is canceled
"Short Teleport" now has to be collected but doesn't end your turn
You can now change the screen resolution without restarting the game
Some minor weaponset changes
Increased fire damage + random "fire jumping"
Server settings splitted (2 pages)
"Virus" renamed to "Pandemic"
U.S.G.N. powered NAT hole punching for better server connectivity
Set server to "not ready" when players add/remove teams or join/leave
Manual player positioning (server setting)
Trap crates (explosive supply crates, server setting)
Friction server setting
Mines and dud amount (server setting)
Blood color setting
Item icon when you collect a supply crate
Modifiable Lua AI for computer controlled players (just random atm)
Lua AI commands: www.CarnageContest.com/help_cmds.php?cat=ai
Lua setbgcolor command (changes background color)
Lua drawline command (draws a line between two positions)
Lua getplayeralliance command (returns alliance of a player)
Additional optional parameters for playertable command
Some additional effects
Health +/- messages
Experimental Drugs
Anti-Gravity
Axe
Super Digger
Hitler
Rat Attack
Osama bin Laden
Mine
Mine Kit
"Too many projectiles" error after several game sessions
"playerstate" didn't work properly when called multiple times at same frame
Missing sound effect when stones from "Stoning"-weapon hit water
Weapon menu also changed when mousewheel was turned while game was suspended
It was possible to throw grenades into close players/terrain
Missing friction for grenades rolling over even terrain
You now ALWAYS get NO damage when falling on other players
Blood amount setting did not work properly
First turn player randomness was not correct
Multiple teams: Players were able to move only one of their teams per round
Stats displayed wrong match duration
Some Lua tweaks/optimizations
Balancing: Some weapon damage/amount/availability values changed
M/P toggle minimap/playerarrows now. You don't need to keep them pressed!
Supply crate fallspeed now depends on map height (high maps -> faster)
Supply crates will not be dropped directly over players
Supply crates will not be dropped over water
hudtimer now ranges from 1 to 10 instead of 0 to 9
Grenade timers now range from 1 to 10 seconds
Chat input will not be deleted when switching between lobby and game
You now also see the stats screen when the game is canceled
"Short Teleport" now has to be collected but doesn't end your turn
You can now change the screen resolution without restarting the game
Some minor weaponset changes
Increased fire damage + random "fire jumping"
Server settings splitted (2 pages)
"Virus" renamed to "Pandemic"
U.S.G.N. powered NAT hole punching for better server connectivity
Set server to "not ready" when players add/remove teams or join/leave
Manual player positioning (server setting)
Trap crates (explosive supply crates, server setting)
Friction server setting
Mines and dud amount (server setting)
Blood color setting
Item icon when you collect a supply crate
Modifiable Lua AI for computer controlled players (just random atm)
Lua AI commands: www.CarnageContest.com/help_cmds.php?cat=ai
Lua setbgcolor command (changes background color)
Lua drawline command (draws a line between two positions)
Lua getplayeralliance command (returns alliance of a player)
Additional optional parameters for playertable command
Some additional effects
Health +/- messages
Experimental Drugs
Anti-Gravity
Axe
Super Digger
Hitler
Rat Attack
Osama bin Laden
Mine
Mine Kit
edited 1×, last 11.03.10 09:42:21 pm