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News CS2D Beta 0.1.1.8EDIT:
People still can't join my server because failed to load map
edited 1×, last 26.08.10 11:43:35 am
-need sounds for zombie, headcrab, snark like die, pain, attack and blood
env_blood - trigger x, y position = makes blood
edited 1×, last 26.08.10 11:58:23 am
game-check.de mirror probably hosts the version with the bug in it.
yeah I drew those skins
awesome drawer+programmer
DC has written
which mirror? setup or zip?
game-check.de mirror probably hosts the version with the bug in it.
game-check.de mirror probably hosts the version with the bug in it.
Setup, unrealsoftware, not direct
EDIT:
Maybe somebody else who joins my server has buggy version?
EDIT2:
And can the name of map be the problem (like too long or too many big letters...)?
edited 2×, last 26.08.10 12:11:55 pm
can you tell me how you downloaded this version??
But everybody knows that the release of new version of a game are often unliked at the start, then everyone like it
Nice job DC.
EDIT: The best part i think is probably because there wont be any hacks for a little bit FINALLY!!! a game without hackers... beautiful...
Anywasy peace out!
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[15:37:05] recv join attempt... (91.65.242.143:1346) [15:37:05] Player clientdata: WIN {28cefe3ac30ab30ab5268978955263db2650624} [15:37:05] Player connected [15:37:05] Player is using IP 91.65.242.143:1346 and U.S.G.N. ID #1144 [15:37:05] ERROR: Player (91.65.242.143:1346) re-requested files but already downloaded them! [15:37:06] JOIN FAILURE: Player (91.65.242.143:1346) can't join (failed to load map) [15:37:06] Player has left the game (failed to load map)
- no, only server needs to update. clients can download maps if the server is updated, even if they are using the unfixed version
- no, the filename should not be the problem
edit:
please read http://www.unrealsoftware.de/forum_posts.php?post=195397#jn and check the last change time of your CounterStrike2D binary
@Intrusion: lol what? if you activate it with an x, then the npc will spawn on roundstart. if you deactive it (no x) then no npc will start at roundstart. you then have to trigger it to create an npc at all.
it's supposed to be like this and it works.
edited 1×, last 26.08.10 02:28:49 pm
lets say you have a map called 'aaa' and you joined a server with a map called 'aaa' they will ask you some thing chose the first obtin and you will play on YOUR map not the server map
and if you chosed the secound optin the same will happend , please fix that
but whre the npc lua?
The includes folder inside contains specific bot LUA stuff