Lua scripts request!-DIE Wolf- User Offline 06.01.13 06:22:43 am Hey! Im using Zombie plague mod and need you help: Help me add these Lua to Zombie plague mod: Bloody footsteps (32) Custom Upgrade Speed (21) or [MECH] UpgradeMe 1.1 (30) Rocket Turret (47) Controllable Turrets v1.1 (80) Example, I'm was paster Bloddy_footsteps.lua to Zombie plague folder and write this to server.lua: dofile(zp_dir..'bloody_footsteps.lua') But that not work and other Lua scripts same!)
Re: Lua scripts request!VADemon User Offline 06.01.13 06:58:09 am Any console output? An easier way would be to paste all .lua's into /autorun folder, so you dont need to load them manually
Re: Lua scripts request!TopNotch User Offline 06.01.13 10:52:26 am I agree with VADemon. Put your lua scripts here. Spoiler Cs2d\sys\lua\autorun
Re: Lua scripts request!Gajos BANNED Offline 06.01.13 11:01:09 am TopNotch has writtenI agree with VADemon. Put your lua scripts here. Spoiler Cs2d\sys\lua\autorun But when is double hook: join then is crash
Re: Lua scripts request!TopNotch User Offline 06.01.13 11:28:07 am Gajos has written TopNotch has writtenI agree with VADemon. Put your Lua scripts here. Spoiler Cs2d\sys\lua\autorun But when is double hook: join then is crash There are threads which learn you how to avoid bugs when you are using a hook few times. e.g. Spoiler 12addhook("say","bla") function bla(id,txt,-5) The -5 will avoid the double say bug for example. edited 1×, last 12.08.13 06:29:55 pm