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CS2D Scripts Spawn trableSpawn trable
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addhook("spawn","_spawn") function _spawn(id) 	if id == 1 then 		parse("setpos 1 xhere yhere") --x and y are in pixels 	end end
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addhook("spawn","_spawn") function _spawn(id) if id == 1 then parse("setpos 1 x "5344" y "512"") end end
But in the console gives this error: LUA ERROR: maps/ch_!prolog.lua:45: ')' expected near '5344'
what wrong?
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addhook("spawn","_spawn") function _spawn(id) if id == 1 then parse("setpos 1 5344 512") end end
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x = 5 y = 532 parse("setpos 1 "..x.." "..y)
Else, what @ Jynxxx: meant is that you should have replaced xhere yhere with numbers, nothing more.
edited 1×, last 15.01.13 08:40:59 pm
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addhook("spawn","_spawn") function _spawn(id) if id == 1 then x = 512 y =5344 	parse("setpos 1 "..x.." "512" "..y.." "5344") end end
but the previous error...
p.s. Yes I don't know scripts
pp.s Yes, I mixed up x and y.
[edited]
it works, thanks. only caused an error in another script, the script uploads the specified image 4 times, because of what the screen was very dark.
edited 1×, last 15.01.13 06:32:31 pm
setpos
NeverLast has written
And can u make ,witch usgn id?
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if player(id,"usgn") == 12345 then
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