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 i need script respawn
 i need script respawn
9 replies
 
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addhook('hit','zom_die')
function zom_die(obj,id)
for id = 1,32 do
local x = player(id,'x')
local y = player(id,'y')
if player(id,'health') == 10 then
if object(obj,"type")==30 then
parse('customkill '..id..' Zombie '..id..'')
parse('maket '..id..'')
parse('spawnplayer '..id..' '..x..' '..y..'')
return 1
end
end
end
end
Or ...
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addhook('hit','die')
function die()
for id = 1,32 do
if player(id,'health') == 10 then
if object(obj,"type")==30 then
parse('maket '..id..'')
return 1
end
end
end
end
 Ps : the Gamemode need be 4 (zombie)
  
 J_Lucas no i need respawn zoùbie when kill humain the humain respawn to next round the humain stay dead for next round 
  i cant understand you , please say this again1 - ( ) You want that , when a human die be zombie ?
2 - ( ) You want , when a human die become human again ?
3 - ( ) Other ...
Say me a number and explain to i help you
  
  lol 3) other when zombie kill i humain then the humain become zombie but respawn next round 1
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Potato = {}
addhook("die","pie")
function pie(v,k,w,x,y)
	if player(v,"team")==2 then
		parse("maket "..v)
		parse("spawnplayer "..v.." "..x.." "..y)
		Potato[id]=1
	end
end
addhook("startround","becausecookie")
function becausecookie()
	for _,id in ipairs(player(0,"table") do
		if Potato[id]=1 then
			parse("makect "..id)
		end
	Potato[id]=0
	end
end
Not sure if the Potato part is fine. Well. It should make player a zombie if he dies, at least.
EDIT : And I screwed up. If it's zombie mod, there's no need for that stuff with making. He probably meant if a NPC zombie kills him...
 Rainoth , i cant understand , he/she want if the player die , become a zombie , and spawn as zombie next round , it already happens without lua ...   
 anyway Try this
 thesk5tera (NPC Zombie)1
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addhook('hit','zom_die')
function zom_die(obj,id)
for id = 1,32 do
if player(id,'health') == 10 then
if object(obj,"type")==30 then
parse('customkill '..id..' Zombie '..id..'')
parse('maket '..id..'')
return 1
end
end
end
end
 PS : what is headcrab Object ID ??? The Zombie is 30
  and ...  Quote
PS : what is headcrab Object ID ??? The Zombie is 30   
  and ...
  and ...All NPC ID's are 30, not just zombie. Not sure but you might be able to use "type" and "typename" for additional uses.
Anyway, what you did isn't completely fine, my version is better but yours is probably fine too however he wants the situation to be like this.
 CT
 CT  > Killed > Becomes Zombie
 CT is now T
 New Round
 T becomes CT again.So I advise to try out my version.
Basically. He wants to do the same thing like in begining of zombie plague where people become CT again.
  
 
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