Actually, Stranded Deep being on top might not be a problem, or might even help S3 depending on it's release date. Let's assume it'll take you 2 more years for S3 and SD will discontinue development by that time. Being tricky enough and with some luck, current SD players will think that S3 is the new part of SD series, or more realistic, they'll get bored playing SD and eventually look for another game of that type, which Stranded 3 will be.
In short: Try to turn SD into ridicule in S3. Make references to it while telling a newbie "What is the real deal". Achievements are good enough for that purpose. Diary notes: ("Once, I stranded deep in a dream… but this time it's real.")
Btw: the doc on s3sprite.getBrightness is missing the spriteID parameter (void)
UPD: A nice article I just read: http://www.gamedev.net/page/resources/_/business/business-and-law/12-tricks-to-selling-your-ideas-your-game-yourself-r3933
edited 1×, last 03.02.15 04:10:43 am