Masea: There is a feature that I've planned to do one day.
image("avatar:id"), it will download and display image with avatar like in scoreboard.
General
Ideas for CS2D - READ THE FIRST POST (OP)!
Masea:
SQ: Smart. Thank you.
endround hook which returns the MVP's id if there is.stats(usgnid, "mvps")or
stats(usgnid, "assists")?
explosion:
Masea: Look at rank sorting options. stats_sort in server settings.
mrc: It is causing high ping players to lose connection or additional lag. Some people managed ddos servers using voice chat features. Also voice chat is causing one crash very rarely, I'm not 100% sure that it is fixed for next version. curtailedexplosion x y size dmg source [explosion id]
buy
Hajt: You can get information if player is carrying that weapon/grenade already. So there is no need to add additional improvements just for this case. You can write your own function by using playerweapons()
Hajt: The first 4 things can be done. Would you like to see how could you do? But in order to keep originality, the game should have functions that return these for a less effort.
Promaster: There already are setassists and setmvp commands
mp_hudscale for 16:9 only, which will automatically scale screen such as Scale HUD Automatically for hud elemets.
Gaios: For that use hud scale for 850*480. Or you can make your own image function that scales up images depending on player resolution. So there is no need to make new mode.
SQ: Yup, I can make my own function, but I can't scale hudtxts. Anyway that should be so easy to add in CS2D's code. I made GUI interface with alignment to screen (just like CSS) so I need that command, because eg. radar is automatic.mp_hudmanualscale <id> <scale>?