CS2D
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Disabling spawn?
Disabling spawn?
9 replies Does info_t (spawn) disable with trigger use? I mean if you name the entity info_t to spawn and then in triggers use's trigger field: spawn , does that spawn disable so no one can spawn on that point or...? i tried it
yes it does
PixelHunter has written
i tried it
yes it does

thanks Yeah, this can be pretty important too, I didn't know this either. Thanks. I used it in my map, its working awesome
What if you disable all spawn points, I tried it some month ago and no one could spawn.
Only two people alive... don't know what happens if everyone dies.
Well, if something goes wrong and everybody is dead simply use the console command: sv_restart. U can enable spawn points too.
So example:theres 2 spawnpoint, the second is turned off (with trigger_start). With a switch, u disable the first, enable a second(at once), so u spawn on the second spawn point. DC Admin
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you should simply create your map in a way that it is impossible to disable all spawns. this would be good in dom maps... if info dompoint can trigger. DC Admin
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yah probably.
off topic -> closed.