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will be announced in in-game news. hooray
![](img/smiles/smile.gif)
DC has written
the problem has been fixed right now and I'm currently uploading the fixed versions. same download link.
will be announced in in-game news. hooray![](img/smiles/smile.gif)
will be announced in in-game news. hooray
![](img/smiles/smile.gif)
Thank you
![](img/smiles/bigsmile.gif)
if you already loaded 0118: you only need to update if you plan to host a server!
and func_dynwall have name boss
if i kill npc func_dynwall dont work;/
![](img/smiles/ugly.gif)
you would have to use Lua for something like that (objectkill hook)
thx dc
edited 2×, last 19.02.11 03:54:04 am
Lag Compensation isn't working, fail.
Light armour & RPG, fail.
I'm not saying CS2D will one day be perfect, but you need a right sense of mind and think about carefully what you are giong to upgrade/update.
![](img/smiles/sad.gif)
No game will ever be perfect. Players have different likes and ideas, yet most of them will be denied. Just be glad DC did not include the laser in a supply.
![](img/smiles/wink.gif)
It's the Noob Tube from MW2 all over again.
Sugar has written
CS2D is a great free game, but you really need to listen to the people who play it to perfect it.
I'm not saying CS2D will one day be perfect, but you need a right sense of mind and think about carefully what you are giong to upgrade/update.
![](img/smiles/sad.gif)
I'm not saying CS2D will one day be perfect, but you need a right sense of mind and think about carefully what you are giong to upgrade/update.
![](img/smiles/sad.gif)
+1
imho, dc should focus on making the game more customizable. the new lua for the bots is an example of what i am talking about. this way, instead of asking dc for 1000 new features, players can modify the game itself to their own desires.
![](img/smiles/xlaugh.gif)
![](img/smiles/thoughtfully2.gif)
Soja1997 has written
OK now DC you must give me this script objectkill ![](img/smiles/thoughtfully2.gif)
![](img/smiles/thoughtfully2.gif)
try check at samples folder made by DC, there got one undestroyable object.