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English Custom Maps and Stuff

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old Re: Custom Maps and Stuff

Silent_Control
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Mumu has written
Ever Heard of zm_DarkCity ?!?

IMG:https://i303.photobucket.com/albums/nn138/mumu029we/th_Zm_DarkCityv13_00003.jpg
IMG:https://i303.photobucket.com/albums/nn138/mumu029we/th_Zm_DarkCityv13_00002.jpg
IMG:https://i303.photobucket.com/albums/nn138/mumu029we/th_Zm_DarkCityv13_00001.jpg
IMG:https://i303.photobucket.com/albums/nn138/mumu029we/th_Zm_DarkCityv13_00000.jpg


I'm still having truble transfering all the custom data,some sprites are not geting transefered ... Ill post the map as soon as I solve that problem ....


guys do you have this map?

old Re: Custom Maps and Stuff

wups
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@silent_control

Talk with mumu if he have the map.
Like the details in that map. I think he's a really good mapper.

old Re: Custom Maps and Stuff

KimKat
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I ain't surprised that people use my sprites, my "sf_metal.bmp" as shown on pic #1 (from my syphon filter map) which can be downloaded in files [maps] section.

Otherwise it is right here. <

I'm developing a new version of that map now actually, it is not yet released. I'm just a fan of the syphon filter-series.
edited 1×, last 30.06.09 05:22:05 pm

old Re: Custom Maps and Stuff

Arne
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Silent_Control has written
Mumu has written
Ever Heard of zm_DarkCity ?!?

IMG:https://i303.photobucket.com/albums/nn138/mumu029we/th_Zm_DarkCityv13_00003.jpg
IMG:https://i303.photobucket.com/albums/nn138/mumu029we/th_Zm_DarkCityv13_00002.jpg
IMG:https://i303.photobucket.com/albums/nn138/mumu029we/th_Zm_DarkCityv13_00001.jpg
IMG:https://i303.photobucket.com/albums/nn138/mumu029we/th_Zm_DarkCityv13_00000.jpg


I'm still having truble transfering all the custom data,some sprites are not geting transefered ... Ill post the map as soon as I solve that problem ....


guys do you have this map?


Looks like a cool map and simply try to add the sprites and a readme file that says where the sprites go in the zip-file

But if you cant put the pic files into the zip you should try to use a different zip program. Maybe Jzip (its free)

old Land Of The Death - Temple of Doom

Mawd
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Hi guys, now i am working on my new project called "Aventure Of Horror - Temple of Doom". It is all about a survivor horror stories, escape and kill...

old Re: Custom Maps and Stuff

RAVENOUS
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Quote
KimKat has written
I ain't surprised that people use my sprites, my "sf_metal.bmp" as shown on pic #1 (from my syphon filter map) which can be downloaded in files [maps] section.

Otherwise it is right here. <

I'm developing a new version of that map now actually, it is not yet released. I'm just a fan of the syphon filter-series.



I couldn't download your map on your server, but it looks great. 5/5

old Re: Custom Maps and Stuff

KimKat
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Skipper has written
KimKat has written
I ain't surprised that people use my sprites, my "sf_metal.bmp" as shown on pic #1 (from my syphon filter map) which can be downloaded in files [maps] section.

Otherwise it is right here. <

I'm developing a new version of that map now actually, it is not yet released. I'm just a fan of the syphon filter-series.
I couldn't download your map on your server, but it looks great. 5/5
Yea sorry about that, but I don't host servers for too long. I host 20 min and if no one shows up I "kill server" as in disconnect, I've fixed most problems in my map. I'm still not happy about the sprites, and teleports since they bug the map alot (PM me if you want the whole story, or don't).

However, I will release the new version de_syphonfilter_v1 when its done. That might take a while! cause I don't get what I want in the map and have to use other methods which doesn't yet work in CS2D... and I can't suggest anything since "that thread" is closed.
I might just release it as it is, and let you rate it.

old L4D News

Mawd
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zm_dust_l4d ver 1
http://www.unrealsoftware.de/files_show.php?file=1625

zm_dust_l4d ver 2
http://www.unrealsoftware.de/files_show.php?file=1678

Thanks for download if you have ANY suggestion just reply me or go to clan website down there click my banner
edited 1×, last 09.07.09 04:30:00 pm

old Stepped on a mine

Moof
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I'm a beginner at this stuff but I know a little C++
Here's my STEPPED ON A MINE code.

if (weapon==77) then
          parse("sv_sound \"fun/humiliation.wav\"");
          msg (player(victim,"name").." STEPPED ON "..player(killer,"name")"'s".."mine!")
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