I've got a new project in mind: de_ChalmunsCantina (Or de_MosEisley for most people). I think it's a really good location for a de_ map because:
- There's an "energy core" close to the canteen, which can be bombed
- There are many small chambers in the canteen
- Breakable objects are easy to implement, because there are a lot of objects in the canteen
- I think almost everyone here knows the canteen
- It has to be done anyway
I've found a lot of good sources showing the whole canteen on a detailed map, and I think it won't be hard to create it that way. The references are:
I guess I'll need a tileset and some sprites to start making the map, but at the moment I'm working on a layout.
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Suggestions:
Breakable tables (Completed)
Killable guests
Crowd noise, which will get softer when people get killed
Explodable stuff (Beer bottles, some space ships)
Weapon mods (Lightsaber, lazer rifles)
Update log:
[16.6.11 19:51 GMT+2] --( New update: 0.1.3 )--
[15.6.11 21:55 GMT+2] Breakable windows added
[15.6.11 21:56 GMT+2] Salmon pink arch walls finished
[15.6.11 21:55 GMT+2] Salmon pink 45° walls finished
[15.6.11 21:55 GMT+2] Breakable tables added
[15.6.11 16:54 GMT+2] Tileset colorchange
[15.6.11 16:53 GMT+2] Salmon pink walls added
[15.6.11 16:09 GMT+2] Breakable glasses added
[14.6.11 17:20 GMT+2] 45° Walls finished
[14.6.11 07:38 GMT+2] "Ouch" sounds finished
[13.6.11 17:39 GMT+2] Cantina music loop completed
[13.6.11 15:08 GMT+2] Cantina band members completed
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So if anybody wants to help me with anything, PM me or tell in comments.
I'm not leaving my other projects alone (CSP_Highrise, CSP_Missions_3), but this is my first priority atm.
edited 9×, last 16.06.11 07:51:45 pm