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English War for the honour

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old War for the honour

dev1las
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lol i renamed my map becous i ddnt know some1 arld uses it soo...
> some info about new map
dont be troll rate map not see what others say...

k so i remade the tunnels i added them in the midlle so if you attack other castle there will be in the tunnells some secret pachs for faster way and now no cannons it will be real medieval war there will be catapults! there is some guns,armors pack ill add in the creas post them thereedits guns,armors makers names so there will be weapons pack for more fun
more realistic so weapons

~five seven = bow
machete,and some more if u got some ideas post them
so some classes wsrior,guard,scout,bowsman

2villages with dom points so i think the mod will be ctf
in randoms spots there will be some explodes
how to get health?
i made some cooking stuff

soz for mistakes writing from telephone∗

So theres spawn with (Fun pack)
IMG:https://i51.tinypic.com/1zm02rn.jpg


So the castle should look like this
IMG:https://i53.tinypic.com/2sb3b7m.png

if you got any ideas post them there to make better castle?
edited 3×, last 23.06.11 10:00:37 am

old Re: War for the honour

Yates
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English please. I hate American.

It's honour.

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You got pics? Show that map!

old Re: War for the honour

Banaan
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Yeah, blame the trolls.
Nothing is your own fault, for you are Mr. Perfect. (/sarcasm in case you hadn't noticed yet)

old Re: War for the honour

Alistaire
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I don't care if you call your projects the same as I do, it's just that most other people "care".

old Re: War for the honour

Rhox
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dev1las has written
becs of haterz trolz


who doesn't? anyway if the trolls was the only reason never in the world there would be forums

old Re: War for the honour

Yamaxanadu
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A True Modder sticks to what he says, even if it means going through a ordeal, and now, it's time to fire the Gun itself

Underpowered Starts - Look, i am not asking you to add OP weapons like the RPG, but : The Starting weapons suck Farts out of a Dog's ass, the 57 is a SIDEARM, how about Scout for the Bow and AWP for the Crossbow?, -20%

Badly Made Castle - The Castle looks and is shit, Improperly placed Catapults cover areas which can easily be ignored, Castles are made to be easily defended, and three paths doesn't make it easy to defend, also, improper Spawn Locations means that Quick Reinforcement is Not possible, i swear, i could make a better castle in just five minutes, -20%

Catapults? - They look more like Ballistae to me, -5%

Doesn't pass of as a castle - Where's the Main Tower? Why is there only one Floor? There's no challenge in this, having only one floor is flawed, you can't rain hell by blindly triggering each "Catapult" to suppress those down there, lack of floors also mean that defense lines are going to be few and far between, Remember, castles are made to be easily defended, if you are going to make one floor, the castle will be way harder to defend, -25%

"Towers" limit visibility - Remember, this is a castle, If you're going to make towers with Windows pointing in the wrong direction and small windows, it wont help much in defense, but serve as a Offensive help, instead of a window pointing off into plain nothingness, how about make one pointing at the Bridge to allow defenders easy usage? and enlarging them to increase visibility? -20%

Hey, this is already 0, but lets pummel this thing down to negative!

Add a Damn Gate : i've never heard of a castle with no/open gates to invaders, Add a gate, probably one opened via brute force, of course, going outside would require a func_teleporter, but hey, atleast it's way better then no gate, sure, it might open attackers to the barrage of fire raining down from the defenders, but that's what happened during Castle Sieges, -10%

There's really no turning back, is there?

More Buildings, helpful ones : How about Medical Room? Ammunition Stores? Kevlar/Armor Rooms for when your Kevlar runs out of armor?, fuck anything but that ONE room that i bet 50 bucks contain nothing, -20%

-30%, pretty low, i'd say

What a Piece of Shit, and i am not just sitting here Criticizing your shit either, i could make a better map than that under less then a hour

old Re: War for the honour

dev1las
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hmm... ty but im not done the castle.
"should look like this" im not done
but theres little shit why theres no layers? it would be easer
....
and that big room makes potions

old Re: War for the honour

Yamaxanadu
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Fail Defense

Look, instead of defending your map, how about you take these advice and make your map atleast decent?, then maybe you might stand a chance of being pardoned, The same old "Not done yet" isn't going to work after the first one, Dipshit

old Re: War for the honour

dev1las
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mm right now making some towers,gates, and water around how to make gates opens and closes like if one guy clicks the gates picks up?

old Re: War for the honour

Alistaire
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user dev1las has written
mm right now making some towers,gates, and water around how to make gates opens and closes like if one guy clicks the gates picks up?


Tutorial: how to place a trigger_use
     - Place a trigger_use, make it trigger "gate".
     - Place a dynwall called "gate".
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