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### Map in a Bottle
id=90
name=Bottle
group=stuff
icon=gfx\bottlemessage.bmp
model=gfx\bottlemessage.b3d
scale=0.3
mat=glass
health=5
script=start
	on:kill {
		create "item",73,getx("self"),getz("self"),1;
		corona getx("self"),getz("self");
	}	
script=end
 
  Stranded II
 Stranded II  Script for a bottled map
 Script for a bottled map 
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 you can try...
  you can try... 
  
  