Infinite Rain has written(...) when you click "Find servers" button, you getting automatically connected to last server you were on. (...)
Disable this useless, annoying thing.
edit:btw whoever uses Chat in main menu? That's useless too.
General
Ideas for CS2D - READ THE FIRST POST (OP)!
Infinite Rain has written
Peaceful Warrior has written
Peaceful Warrior has written
DC should either fix it so more players can use it or remove it because it's not really being used.
Peaceful Warrior has written
Infinite Rain has written
EngiN33R has written
Peaceful Warrior has written
Infinite Rain has written
Re: Ideas for CS2D - READ THE FIRST POST (OP)!
Infinite Rain: Because Matrix2d posted an idea to remove a bug what he thought was not. Then someone commented on it being a bug.
Starkkz's idea.
DevGru It depends on your connection The chat uses TCP and BlitzMax TCP. DC won't fix the problem though because its not a gerneral problem and because not that much people have the problem. If it crashes too much then don't use it. I had the same problem too.
Starkkz I agree too
Re: Ideas for CS2D - READ THE FIRST POST (OP)!
Infinite Rain has written
Starkkz:
VADemon: I also belive that he's not going to do it, LuaSocket doesn't support multithreading I think. However I managed to build a program with LuaSocket inside Lua's source code, so yeah it works for Windows, Linux and MacOS X. And no, I didn't use LuaSocket for my IRC plugin, I had to make my own module which is unstable and doesn't work for all platforms, just windows.player(id,"teamclass")
Re: Ideas for CS2D - READ THE FIRST POST (OP)!
Avo has writtenplayer(id,"teamclass")