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It can be done with lua anyway.Someone mentioned flashbangs with sound, that would be great, since everytime player is flashed, we still aim by our sound.
You meant something like that, right,
Milriko?
General
Ideas for CS2D - READ THE FIRST POST (OP)!
Milriko?
object, but with an extra parameter "id" that should tell you the id of the object in that position. What this function should do is to reduce the CPU usage when you try to find a building's id in certain position of the map
Dousea: I find it's a nice idea. But it would need a send button that would send all the content to the server. Probably the client data hook could be used there rather another new hook.
Sneaky: I wonder,how do you get these ideas,because you're "such a genius"
.
Sneaky: There's a badwords script on sys/lua/samples, move it to sys/lua/autorun.
it canz make out of lua..!!
Sparty: For such actions you can use binds.
Starkkz: I actually don't know how client data works especially the last parameter of
reqcld but it seemed if client data hook would be used then the server can only receive two input data the player have entered. This hook has only two parameters to get the value of player data. If it would be, hopefully it would accept more than two input fields.
no seriously Someone tell me how.
game) without having to run other separate functions.
Starkkz: I'm pretty sure you can use this for a quick workaround:OS = ""
if (os.execute("ls") == 0) then
	OS = "LINUX"
else
	OS = "WINDOWS"
end