Will be possible to make standalone plugins for game by C# code? Because from some time I learning it on NA Engine...
LUA will still exist but for massive changes C# is quite better..
Stranded III Dev. Blog - Comments
DC, the idea to script the map editor is GOLD! I suppose you would implement it by allowing users to load "tools"? Such an epic idea, can't get the smile off of my face.
Re: Stranded III Dev. Blog - Comments
aleksix has written
lev258 has written
lev258: I'll probably only load stuff which is around players. Stranded 1 and 2 always loaded the entire map which is why they didn't support large maps.
inc0001: Of course I already know about the Forest, Rust and other survival games which are in the making. By the way: The Forest and Rust are both using Unity3D as well.
Jawohl has written