lev258 has written
DC, I know it's still very early in the development for this, but I wonder, how do you imagine it. You said there will be really huge islands so I'm curious, how will you deal with the enormous amount of plants and moving animals. Will it be like what's in the player sight, those will be loaded somehow (the models) and everything else just code in the background, so somehow dinamically visualized, or when starting the map everything is loaded (a lot of memory and graphic card consumption). Actually, I don't even know how it worked in Stranded II. I appreciate every thought about it (or even links).
I really like the new logo and the way you present the developments. Thank you!