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Half-Life 2D 0.0.0.4
Jela331 has written
DevGru has written
Night Till Death has writtenhttp://www.youtube.com/watch?v=BapqvfybRxQ - i think this will be intresting!
The vehicle and door movement in that video is fucking awesome. How do you do that?
It's probably just a background moving.
So that map uses a really long background?
DevGru has writtenSo that map uses a really long background?
I don't think this is background. I guess this is map and player over sprite and sprite move forward as car. So that's is why player don't move and only rotate.
EP,
destroyer ita, thanks but mod isn't finished yet.
Re: Half-Life 2D 0.0.0.4
Deleted UserUseigor, please put Stalkyard as finished.
Edit:
Gasworks is now finished. Useigor, please update the progress and put the Gasworks as finished.
edited 1×, last 28.12.12 05:23:14 pm
EP left for a 2 weeks trip so now we need scripter. Please, help us! edited 1×, last 07.01.13 05:41:56 pm
But, I would kill for RapidCore
(Edit) P.S. Any chance of a preview screenie from Gasworks?
RichNagel, look:
LOVE it!
RichNagel has writtenBut, I would kill for RapidCore 

I will do it after I finish Lambda Bunker.
Jela331 has writtenI will do it after I finish Lambda Bunker.
OK, now you've got me drooling all over the place LOL! MANY THANKS!
One reason that I love RapidCore so much, is that I did a CS16 bomb/defuse conversion of it some time ago. I LOVE playing that map in CS16/CS:CZ, and have even stumbled across a few servers that were playing it as well
Jela331 has writtenLambda bunker is 98% done. Few details left and I need the fan sound. Next map:Rapid Core.
Can't wait to see a preview screenie of RapidCore after you get it finished <drool>
(re: fan sound) BTW, if you need *anything* extracted from CS/HL/CS:CZ/CS:CZ-DS/DoD/etc..., shoot me an email... I'm more than happy to help

useigor: good luck on the mod. I'm counting on you because mine's dead too.
Half-Life 2D 0.0.0.4


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