i want change wrench damage to 0 .
how can i do it?
parse("mp_wpndmg 'Wrench' 0")
function damage(name,damage) 	parse("mp_wpndmg '"..name.."' "..damage.."") end
addhook("say","_sayed") function _sayed(id,txt) if txt == "!damage_lazer 0" then damage("lazer",0) end end
damage("name weapon",damage) Example : damage("m4a1",0)