The basic sample of replay even though playback failed:
www.youtube.com/watch?v=2dB8e9AMI7k&feature=youtu.be
Planned Features:
Client & Server has different recording data
Client recording cannot spectate
Server recording can spectate all players
Client recording can look at his mouse input recording
Server can follow every player
Fast forward the playback
Replays are saved in the filesNot to mention it is pain to implement this with the current code base.
This feature could appear if not in 1.0.0.3, perhaps in 1.0.0.4
edited 5×, last 05.04.17 08:02:18 am
CS2D Replays Feature
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Apache uwu
joke, nice work dude
Cuz he need to finish that and fix all bugs afterall.