1
find=Item-Typ ,chance,max,min,needed Item
MfG DEATHSHEAD
Scripts
Scripting Questionsfind=Item-Typ ,chance,max,min,needed Item
### matches
id=121
name=matches
group=tool
icon=gfx\matches.bmp
model=gfx\matches.b3d
scale=0.75
behaviour=blade
mat=wood
weight=100
rate=1000
damage=0
info=an easy and light source of fire
healthchange=0
scrit=start
	//Set on Fire
	on:impact {
		$tmp=impact_class();
		$tmp2=impact_id();
		//Only "torch" and "fireplace"
		if (compare_behaviour($tmp,$tmp2,"torch")+compare_behaviour($tmp,$tmp2,"fireplace")>0){
			//Works only with at least 1 mathces!
			if (playergotitem(121)>0){
				if (gotstate($tmp,$tmp2,"fire")+gotstate($tmp,$tmp2,"eternalfire")>0){
					msg "Already burning";
				}else{
					if (addstate($tmp,$tmp2,"fire")==1){
						statevalue $tmp,$tmp2,"fire",0;
						msg "Fire started",4;
					}else{
						msg "It's too wet!",3;
					}
				}
			}else{
				msg "I need a match",3;
				msg "to start a fire!",3;
				speech "negative";
			}
		}
		freevar $tmp;
		freevar $tmp2;
	}
script=end

.
### Raptor
id=50
name=Hunter
group=animal
icon=gfx\raptor.bmp
model=gfx\raptor.b3d
scale=0.5
colxr=15
colyr=30
behaviour=raptor
health=110
speed=2.5
eyes=10
turnspeed=3.0
attackrange=65
damage=24
ani_idle1=4,8,0.02
ani_move=2,3,0.06
ani_die=8,11,0.05
ani_attack=12,16,0.07
sfx=raptor
rideoffset=5
acceleration=0.08
maxdepth=70
loot=9,3
loot=94,8
loot=95,4
loot=96,1
script=start
	on:kill {
		event "iskill_hunt","global";
	}
script=end