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2 comments4 kb, 83 Downloads

old Vanilla Map Vote >16 Maps Workaround

Bowlinghead
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Hello usnrealsoftware,

this script is basicly what I wrote here and adresses the problem with putting more than 16 maps into the sys/mapcycle.cfg.
After each mapchange, this script will put 16 new random maps into the mapcycle out of potentially 100s of maps.

Usage:
- put all files into the CS2D directory and dofile sys/lua/mapcycleExtended.lua
- Use sys/mapcycleExtended.cfg like the original sys/mapcycle.cfg but you can use as many maps as you want
- The original sys/mapcycle.cfg is only relevant for the very first playsession and the very first mapchange
- Optional: change mce.maxMaps to further limit the voteable maps (line 22 in sys/lua/mapcycleExtended.lua)

illegal Warning! Your original sys/mapcycle.cfg will be
REMOVED
Make a backup file! illegal
edited 2×, last 13.07.24 01:12:48 pm
Approved by Gaios

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4 kb, 83 Downloads

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old

WatPz
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nice script, simple but practicality
I like it!

old

Mami Tomoe
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Cute idea, but practicality is very situational.
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