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Func_Breakable bug
11 replies




the explosion power has to be higher. it's the damage which is caused when you are in the center of the explosion.
radius should be about 50-150 for small/average explosions
I'm sure that it works. you can see it when you destroy the explosive crates close to the zombie spawn on zm_street.
do you see the explosion? did you check the "explode" checkbox?!
you can mail me the map and I'll have a look at it (see contact page)
here is the map: http://unrealsoftware.de/files_show.php?file=1045

upd:
i make a movie about this bug, i have set mp_kevlar to: 0/0.3/1 . dont get damage

http://tinyurl.com/My-Movie-about-bug
sorry for quality, fraps does not work with cs2d, i rec. with my mobile phone
edited 1×, last 10.04.09 11:10:24 am
they do work. I tested it with your map.



